Speedometer 2.1 is a web-based benchmarking tool used to test the performance of web applications across different web browsers. It measures the responsiveness and efficiency of a browser when running complex web applications that use web technologies such as JavaScript, HTML, and CSS. The benchmark simulates real-world use cases of popular web applications like TodoMVC, React, and Ember.js, and provides a score based on the browser’s performance. A higher score indicates better performance.
Nowadays, almost all multimedia devices have a web browser to access and view websites. This includes devices such as:
- Personal computers
- Smartphones
- Tablets
- Smart TVs
- Game consoles
Out of curiosity, I put some of my devices on the bench to get an idea how the performance compares. The following table should just give an idea abut the general performance, so take it with a grain of salt:
Device | OS | Browser | Score |
MacBook Pro (2021) (Apple M1 Pro, 32 GB) |
macOS 13.2 | Safari 16.3 | 373 |
Chrome 110.0.5481.100 |
355 | ||
iPhone 13 (A15 Bionic, 4 GB) |
iOS 16.3.1 | Safari 16 | 321 |
MacBook Pro (2021) (Apple M1 Pro, 32 GB) |
macOS 13.2 | Firefox 110.0 | 288 |
HP EliteDesk 800 G1 USDT (i5-4670S, 16 GB) |
Windows 10 Pro 19045 | Edge 110.0.1587.46 |
146 |
Chrome 110.0.5481.100 |
145 | ||
Firefox 110.0 | 95 | ||
Pixel 7 Pro (Tensor G2, 12 GB) |
Android 13 | Chrome 109.0.5414.117 |
77 |
Xbox Series X (AMD Zen 2, 16 GB) |
Xbox system software 10.0.02211.28001 |
Edge 107.0.1418.30 |
75 |
Samsung UE50NU7405 | Tizen 4.0 1330 | Smart TV Web Browser | 7 |
Upon reviewing the outcomes, I was taken aback by two things. Firstly, the Edge browser on Xbox underperformed and only received half the points in comparison to the HP EliteDesk which is six years older. Secondly, the Pixel outcome was unexpected as it scored only one-fourth of the iPhone score.
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